[#bugs] Bug: Sprint seems to not scale with movespeed (perhaps quickness too?) It only l...
Issue #3941
wontfix
Marked for crossposting by: Schematix
Message (jump):
<Tagek> Bug: Sprint seems to not scale with movespeed (perhaps quickness too?) It only lasts for 10 ''steps'' even though I have 260 movespeed. Another user brought up the same issue just now in qud-questions.
This is on the latest (non-beta) patch and only QudUX, no other mods
Comments (5)
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repo owner -
assigned issue to
- edited description
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assigned issue to
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repo owner - changed version to 1.0
- changed milestone to small bugs
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assigned issue to
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- changed status to wontfix
this is just a function of how turns work, wontfix for now
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The official wiki says “Caves of Qud is a turn-based game. Quickness determines the number of actions a character may take in one turn.” By that description, sprint should last for 10 turns, not 10 player actions. Is the wiki wrong and we should always assume one turn equals one action?
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Phase is also bugged in the same way.