[#modding] there's currently a problem where a mod author can upload a breaking change to a...

Issue #3959 new
Freehold Games Bot Account created an issue

Marked for crossposting by: From Entropy to helado

Message (jump):

<From Entropy to helado> there's currently a problem where a mod author can upload a breaking change to a mod on steam workshop that will invalidate existing saves of people who are currently using it, which steam does not give the option to refuse. this has even happened to gra on stream. might there be some way to mitigate this problem on qud's side, since steam isn't likely to change this behavior? this might not be the answer but, e.g., copying the version of each mod being used into the save directory and loading them from there?

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