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[#modding] if i copy the `SerenityWorld` example in the base game's `Worlds.xml` into my ow...
Marked for crossposting by: From Entropy to helado
Message (jump):
<From Entropy to helado> if i copy the
SerenityWorld
example in the base game'sWorlds.xml
into my ownWorlds.xml
, i get the following error:System.ArgumentException: An item with the same key has already been added. Key: TerrainWater at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at XRL.World.WorldFactory.LoadWorldsNode (System.Xml.XmlTextReader Reader) [0x002c1] in <97f2428089a34a61b38ec1cd342cfb7f>:0 at XRL.World.WorldFactory.Init () [0x00089] in <97f2428089a34a61b38ec1cd342cfb7f>:0 at XRL.Core.XRLCore._Start () [0x000b5] in <97f2428089a34a61b38ec1cd342cfb7f>:0 at XRL.Core.XRLCore._ThreadStart () [0x0000a] in <97f2428089a34a61b38ec1cd342cfb7f>:0
i suspect this is because the game is erroneously conflatingTerrainWater
tiles inJoppaWorld
with those inSerenityWorld
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