[#modding] if i copy the `SerenityWorld` example in the base game's `Worlds.xml` into my ow...

Issue #4023 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: From Entropy to helado

Message (jump):

<From Entropy to helado> if i copy the SerenityWorld example in the base game's Worlds.xml into my own Worlds.xml, i get the following error: System.ArgumentException: An item with the same key has already been added. Key: TerrainWater at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000c1] in <fb001e01371b4adca20013e0ac763896>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue value) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 at XRL.World.WorldFactory.LoadWorldsNode (System.Xml.XmlTextReader Reader) [0x002c1] in <97f2428089a34a61b38ec1cd342cfb7f>:0 at XRL.World.WorldFactory.Init () [0x00089] in <97f2428089a34a61b38ec1cd342cfb7f>:0 at XRL.Core.XRLCore._Start () [0x000b5] in <97f2428089a34a61b38ec1cd342cfb7f>:0 at XRL.Core.XRLCore._ThreadStart () [0x0000a] in <97f2428089a34a61b38ec1cd342cfb7f>:0
i suspect this is because the game is erroneously conflating TerrainWater tiles in JoppaWorld with those in SerenityWorld

Comments (2)

  1. Log in to comment