[#modding] would it be possible to get more robust validation of the various xml files that...

Issue #4028 new
Freehold Games Bot Account created an issue

Marked for crossposting by: From Entropy to helado

Message (jump):

<From Entropy to helado> would it be possible to get more robust validation of the various xml files that happens earlier than the point where a ArgumentNullException or the like is raised, so that we can get more useful feedback on what went wrong? maybe even an xml schema we can check them against if that's possible, if the files conform to some describeable schema?

Comments (2)

  1. Armithaig

    Use XMLDataHelper for loading.

    Done: Colors, Books, Commands, Options, Genotypes, EncounterTables, PopulationTables, Mutations.

    To do: Bodies, Conversations, Factions, Genders, Mods, Naming, Skills, Quests, Subtypes, Worlds, ZoneTemplates, ObjectBlueprints.

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