[beta] Leading whitespace in conversations.xml included in dialogue choices

Issue #41 resolved
syntaxaire created an issue

From this portion of XML,

      <choice GotoID="GiveDisk" IfHaveQuest="A Signal in the Noise" CompleteQuestStep="A Signal in the Noise~Speak with the Barathrumites">
        Wait! My name is =name=. The people of =villageZeroName= recently came into possession of a data disk,
        onto which a strange signal was recorded. At their behest I carry the disk with me. They say your
        tutelage is to be my reward.
      </choice>

The attached screenshot includes all the leading spaces.

Comments (2)

  1. Log in to comment