Fabricate Creature Relics

Issue #4198 wontfix
Former user created an issue

I just had a fabricate creature relic that made a friendly tumbling pod, who promptly exploded upon meeting an enemy. Although this was pretty funny, I think that making it to the bottom of a historical site and finding what is essentially a very expensive grenade is rather disappointing. I think it would be good to remove tumbling pods from the list of eligible creatures, and you should consider removing a few other creatures that are likely to be hazardous or annoying to the player, such as those that generate dangerous liquids or gasses, especially at a low tier-level. An experienced player will know which creatures they don't want (or how to turn off potentially dangerous abilities), but it really sucks to get a relic that is detrimental to use.

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