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assigned issue to
modding already two faced object
Issue #4394
resolved
Actual Behavior: Added ‘Willowy’ to a helmet that was two faced and my character decided this was a good time to take off the extra face and throw it on the ground.
Desired Behavior: Modding the item causes me to remove it. That’s reasonable. Better behavior would be to not drop it on the ground. Ideal behavior would be to not drop it and then attempt to re-equip it after it auto re-equips the helmet.
Comments (3)
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repo owner -
- changed status to open
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- changed status to resolved
Next update will put items unequipped due to body layout nonsense into inventory instead of dropping them on the ground.
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forced unequips should go into inventory in general