[#bugs] Is the "*XPValue" (as opposed to "XPValue")field in ObjectBlueprints.xml suppose...

Issue #4466 wontfix
Freehold Games Bot Account created an issue

Marked for crossposting by: rockygr

Message (jump):

<elvers> Is the "*XPValue" (as opposed to "XPValue")field in ObjectBlueprints.xml supposed to override the XP generated by killing a creature? It doesn't. Examples: blue jell, all 3 legendary trolls from Bethesda Susa.

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