Modding Request: Proper Variable Type Methods for Weapons when referenced in events:
Issue #4767
invalid
Would it be alright to have a method reference that brings up what is currently being wielded in a Variant Limb vs a normal one? The "IsEquippedOnLimbType() " is the only method that checks limb types but it doesn't include an option to select a variant type of a limb instead. I.E a Hand vs. a Robotic Hand are read the same by this method.
Comments (3)
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assigned issue to
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assigned issue to
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- changed status to invalid
Use FindDefaultOrEquippedItem and check VariantType
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This was me, Parah on this one, sorry :c