[#beta-bugs] I've still been getting frequent crashes on the main menu. Either when switchin...

Issue #4925 closed
Freehold Games Bot Account created an issue

Marked for crossposting by: gnarf

Message (jump):

<Heavyy> I've still been getting frequent crashes on the main menu. Either when switching between screens during character creation, world generation, or when a game ends and I return to the main menu. I've attached my player.log file. I cannot recreate the exact actions to cause a crash, but it has consistently happened.

Little more details on what actually happens - The game seems to lock up and I'm unable to navigate the menu at all and then the entire application closes. No messages, no "Not responding" timeout. Just closes. Most recent example I had just ended a game and come out to the main landing screen. I arrowed down to the options menu and it stopped responding to my button presses and then closed.

Comments (4)

  1. Corey Frang
    Stopping...
    
    System.Threading.ThreadAbortException
      at (wrapper managed-to-native) System.Threading.WaitHandle.Wait_internal(intptr*,int,bool,int)
      at System.Threading.WaitHandle.WaitOneNative (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.UInt32 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00019] in <695d1cc93cca45069c528c15c9fdd749>:0 
      at System.Threading.WaitHandle.InternalWaitOne (System.Runtime.InteropServices.SafeHandle waitableSafeHandle, System.Int64 millisecondsTimeout, System.Boolean hasThreadAffinity, System.Boolean exitContext) [0x00014] in <695d1cc93cca45069c528c15c9fdd749>:0 
      at System.Threading.WaitHandle.WaitOne (System.Int64 timeout, System.Boolean exitContext) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
      at System.Threading.WaitHandle.WaitOne (System.Int32 millisecondsTimeout, System.Boolean exitContext) [0x00019] in <695d1cc93cca45069c528c15c9fdd749>:0 
      at System.Threading.WaitHandle.WaitOne (System.Int32 millisecondsTimeout) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 
      at ConsoleLib.Console.Keyboard.GetNextKey (System.Boolean MapDirectionsToArrows, System.Boolean pumpActions, System.Boolean waitForNext) [0x0010b] in <1380b7d47d9b4bb4bb303512ee46ad83>:0 
      at ConsoleLib.Console.Keyboard.getvk (System.Boolean MapDirectionToArrows, System.Boolean pumpActions, System.Boolean wait) [0x00000] in <1380b7d47d9b4bb4bb303512ee46ad83>:0 
      at XRL.Core.XRLCore._Start () [0x0054d] in <1380b7d47d9b4bb4bb303512ee46ad83>:0 
      at XRL.Core.XRLCore._ThreadStart () [0x0000a] in <1380b7d47d9b4bb4bb303512ee46ad83>:0 
    

    is the only error in this log, no information here to reproduce or track it down, sadly going to need a better steps to reproduce for this one

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