[#bugs] Mapping an ability to the same key mapped for "use ability" (default A) renders ...
Issue #5099
resolved
Marked for crossposting by: autumn, waveform worm
Message (jump):
<Hello World> Mapping an ability to the same key mapped for "use ability" (default A) renders the abilities menu completely inaccessible without going in to the input manager and remapping "Use ability" to a different key. That's not the bug but I'd recommend throwing a menu option in the character stats page to the abilities menu to clear up that oversight.
However when you switch over to the prerelease input manager and try to change the mapped key for "Abilities", It will instead change the mapping for the ability that was mapped over "use abilities" instead of the system function to bring up the use abilities menu.
Comments (7)
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“TLDR; If you map, idk lets say sprint, to "A" and then swap over to the prerelease input manager and map "Abilities" to lets say "5" it will cause 5 to activate sprint and the Use Abilities menu to become completely inaccessible without switching out of the prerelease input manager.”