[#beta-bugs] Hi, after attributes selection. The `Next` button does not react on click nor ke...

Issue #5132 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: rockygr

Message (jump):

<Shad> Hi, after attributes selection. The Next button does not react on click nor keypress.
With unallocated attribute points it shows the warning popup but saying yes doesn't change screen either.

This can be bypassed by clicking on the Customize tile on top of the screen. The Summary tile cannot be accessed.

Comments (6)

  1. rockygr

    phismetreth: i did a bunch of testing on this, here's what i got:

    • in the new character creator, customizable mutations (like the beak having options like bill and proboscis) no longer change their descriptions or names to preview their changes
    • picking a customizable mutation, pressing V to customize, and picking an option: does not save the choice. upon loading the character into gameplay and checking their sheet, they will always have the default option
    • navigating to/hovering the mouse over a customizable mutation without selecting it, pressing V to customize and picking an option, then selecting the mutation: will save the choice through to gameplay (though still without changing the words inside the character creator), and will also lock you out of the summary page of the character creator, like Shad here describes. you can still load into the game by using the mouse to click the last page yes, but lacking a summary page does keep you from saving the build

    And shad said they had horns as horn

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