- changed title to [#beta-bugs]Major bug with checkpoints that bricks saves
[#beta-bugs]Major bug with checkpoints that bricks saves
Should be accurate as of 10/12, version 2.0.202.87
More specifically, a bug as a result of an interaction with “Save and Quit” and checkpoints. As I describe over in #5143:
Reproduce steps:
1:start new role-play/wander game in joppa, but don’t move so the checkpoint doesn’t occur
2:press”<“ to go to world map
3:press “>” to back to “Current Location”
4:select “save and quit”
The above results in a bricked save that can’t be loaded. From my limited testing this can potentially occur in any place that tries to checkpoint, at any time (rip 8 hour save).
Normal saving as a result of walking around the world followed by a checkpoint save works fine to load.
No error message, no mods enabled, no message indicating a corrupt save file, however I’m not sure if said save is actually corrupted.
Logs don’t seem to indicate anything either.
Comments (6)
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reporter -
reporter - attached Primary.sav
bricked save, turn 1 joppa, no mods
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- changed milestone to reef-major
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assigned issue to
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assigned issue to
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- changed status to resolved
Fixed in 202.88
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- removed milestone
Removing milestone: reef-major (automated comment)
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