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assigned issue to
Fire sprite persisting on new cell load
Issue #5380
resolved
Sometimes the fire (campfire flickering fire, maybe torches aswell. Can’t remember.) persists when loading a new cell, and then continues to persist forever. It’s easily worked around by just saving and loading, but I assume there is some function which in some special cases shits the bed and forgets to undraw the fire sprite.
I run linux, so maybe the bug is platform specific.
Thx for making a great game!
Comments (2)
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repo owner -
repo owner - changed status to resolved
fixed in next beta
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