-
assigned issue to
- edited description
[#bugs] At above 100 Quickness, becoming unlost (as well as all other 'on entering a new...
Issue #5470
resolved
Marked for crossposting by: rockygr
Message (jump):
<Tuxedo Catfish> At above 100 Quickness, becoming unlost (as well as all other 'on entering a new local map' effects) often don't kick in until you spend a second turn on the new map, instead of happening as soon as it loads.
Comments (3)
-
repo owner -
-
assigned issue to
-
assigned issue to
-
- changed status to resolved
Fixed in 202.98
- Log in to comment