- changed status to invalid
[#bugs] (modding) could GameObjects be given consistent GUIDs across saves? I *think* if...
Issue #5588
invalid
Marked for crossposting by: the hoary demon helado
Message (jump):
<Apollo (they) | Kizby> (modding) could GameObjects be given consistent GUIDs across saves? I think if they were, mods could (thru trickery) save their parts separately from the main game save, and if the mod were disabled then later re-enabled, it could load them back into the GameObjects they're supposed to be on (if they still exist)
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the game object "id" is consistent (if it has one)