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[#beta-bugs] There are four children of the tomb, and four floors in the tomb that can each s...
Marked for crossposting by: the hoary demon helado
Message (jump):
<l-x-u, evil ghost sludge tinker> There are four children of the tomb, and four floors in the tomb that can each spawn one child, based on a random selection of one of eight zones from that floor in
ChildrenOfTheTomb.BuildZone
. For three of these floors,ChildrenOfTheTomb.BuildZone
is called in theBuildZone
function for the floor, meaning a child will always spawn on that floor as one of the eight zones will always match the random number for that floor. ForCryptOfLandlords
however,ChildrenOfTheTomb.BuildZone
is only called in theBuildFlames
function, which is only called for the easternmost three zones of the floor. This means there is a 5-in-8 chance that floor doesn't spawn a child, as no zone callingChildrenOfTheTomb.BuildZone
will match the random number, meaning only 3 of the children will be available in that run.
Comments (3)
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repo owner -
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assigned issue to
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assigned issue to
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- changed status to resolved
Fixed in 203.14
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