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assigned issue to
[modding] Feature Request: Customizable random names for Genotypes and Subtypes
Issue #576
resolved
Currently, random name generation is handled in a hardcoded way in XRLCore.GenerateRandomPlayerName.
It would be nice to be able to specify what kinds of names get generated for specific Genotypes/Subtypes in the XML instead.
Comments (2)
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repo owner -
repo owner - changed status to resolved
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