[#beta-bugs] [modding] although some base-game objects have an `Animatable` tag, the spray-a-...

Issue #603 resolved
Freehold Games Bot Account created an issue

Issue requested by: helado, legendary sweet ooze

Message (jump):

<helado, legendary sweet ooze> [modding] although some base-game objects have an Animatable tag, the spray-a-brain and nano-neuro animator don't actually use it but instead have a hard-coded check for inheriting from one of a few specific blueprints. it would be valuable to be able to override this and allow specific mod objects to be freely animatable by those items

Comments (3)

  1. chaos
    • changed status to open

    In beta next patch, you can use the tag ForceAnimatable to override the walls-and-tables-only check.

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