[#beta-bugs] [modding] it's not clear to me that an object with both an inventory and a conve...

Issue #610 resolved
Freehold Games Bot Account created an issue

Issue requested by: helado, legendary sweet ooze

Message (jump):

<helado, legendary sweet ooze> [modding] it's not clear to me that an object with both an inventory and a conversation script can be barred from trading. i need this because i have a container that can also be conversed with and don't want the player to be able to buy things out of it that are freely takeable

Comments (2)

  1. Sol

    i tried that and it seems it only disables the tab/T shortcuts. However, the fixed trade option is still added to the Start node.

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