- edited description
Followers are becoming corrupted Enhanced Skeleton may be related
Issue #6214
resolved
Upon saving and reloading the file a proselytized eyeless crab became corrupted. Afterward proselytizing another eyeless crab and a salthopper caused them to be corrupted.
Proselytizing a glow crow and a giant dragonfly did not corrupt them.
The screen shots show the stack trace given:
Comments (4)
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reporter -
I got a similar error when loading my save for the first time after yesterday’s update:
ERROR - Recovered from game object deserialization error. Type: XRL.World.Parts.Mutation.EnhancedSkeleton, Field: Variant System.ArgumentException: Object of type 'System.Guid' cannot be converted to type 'System.String'. at System.RuntimeType.CheckValue (System.Object value, System.Reflection.Binder binder, System.Globalization.CultureInfo culture, System.Reflection.BindingFlags invokeAttr) [0x00071] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Reflection.MonoField.SetValue (System.Object obj, System.Object val, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Globalization.CultureInfo culture) [0x0007d] in <695d1cc93cca45069c528c15c9fdd749>:0 at System.Reflection.FieldInfo.SetValue (System.Object obj, System.Object value) [0x00000] in <695d1cc93cca45069c528c15c9fdd749>:0 at XRL.World.IPart.LoadData (XRL.World.SerializationReader Reader) [0x002b3] in <d28aa7cfa211415d9c9769648e02277b>:0 at XRL.World.IPart.Load (XRL.World.SerializationReader Reader) [0x00063] in <d28aa7cfa211415d9c9769648e02277b>:0 at XRL.World.GameObject.Load (XRL.World.SerializationReader Reader) [0x000e4] in <d28aa7cfa211415d9c9769648e02277b>:0 at XRL.World.SerializationReader.ReadGameObjects () [0x0005e] in <d28aa7cfa211415d9c9769648e02277b>:0
I wasn’t able to tell which object is corrupted in-game, but I do currently have a beguiled follower (Jotun + his troll foals) and proselytized follower (rimewyk)
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- attached Primary.sav
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repo owner - changed status to resolved
was a version upgrade issue
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