[#bugs] The part SpawningEggSac uses `ParentObject.CurrentCell` instead of `GetBasisCell...
Marked for crossposting by: Ashe-No-Longer, Legendary Seeker
Message (jump):
<Noelle Lavenza (transgendeer)> The part SpawningEggSac uses
ParentObject.CurrentCell
instead ofGetBasisCell()
, which results in a null reference exception if a Svardym egg sac doesn't have a proper cell (specifically, if the chest spawned via theallbox
wish is picked up, but it could theoretically happen other ways even though it's notTakeable
). This leads to an exception during every single turn, rendering the player permanently locked out of the controls (including pausing the game to quit it) when the allbox is picked up.
Comments (4)
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0lam definitely can as well. I think the best solution is probably just making it so the
Svardym Egg Sac
blueprint inherits from, say,InorganicObject
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repo owner -
assigned issue to
- edited description
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assigned issue to
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- changed status to resolved
Fixed in 203.33
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K-Goninon appears to be able to get these if I’m reading the xml correctly, so it’s probably worth taking a look at.