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assigned issue to
[Moddability] Add blueprint loading from subfolders in mods
Issue #6271
resolved
Allow modders to separate their own ObjectBlueprints.xml
files into an ObjectBlueprints
subdirectory, like how vanilla game does.
A mod is attached with an example implementation, implemented using Harmony (and also includes a reimplementation of the vanilla loading functionality that doesn't rely on hardcoded filenames).
Comments (2)
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- changed status to resolved
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Yes this is planned/coming, we’re fencing opinions on our preferred way to load all the XML/RPM files.