[#bugs] Evil Twins generate with unaffected versions of **broken** and **rusted** artifa...
Issue #6363
wontfix
Marked for crossposting by: Noelle Lavenza (transgendeer)
Message (jump):
<skeIeton> Evil Twins generate with unaffected versions of broken and rusted artifacts in your inventory and will equip them and use them against you.
Comments (3)
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- changed status to wontfix
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Good behavior, possible expansion to have twin items broken and rusted on their own
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This appears to be because
DeepCopy()
defaults toCopyEffects: false
, so broken and rusted effects aren’t copied on objects in an Evil Twin’s inventory. Either callingDeepCopy(CopyEffects: true)
when making an Evil Twin or overridingallowCopyOnNoEffectDeepCopy
toreturn true
on Broken and Rusted would probably fix this, but I’ve yet to test it.EDIT: This also appears to apply to copies created by Temporal Fugue.