[#bugs] Lase is targeting enemies I have no vision of.
Issue #6375
resolved
I suspect it might have something to do with Heightened Hearing, but I don’t really know.
My missile weapon, the sparbine, properly does not reveal enemies I have no vision of. It does not auto target heightened hearing targets either-- only enemies strictly in my line of sight.
Comments (4)
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(Hmm can see why one’d think that, mismatched parameters actually. PickLine/PickCone’re passing the object test as extra visibility)
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assigned issue to
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assigned issue to
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- changed status to resolved
Fixed in 203.38
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The predicate used for ShowLine in LightManipulation.cs only checks for a Combat part and matching phase. Adding
IsVisible
orHasLOSto
would probably fix this.