[#bugs] Lase is targeting enemies I have no vision of.

Issue #6375 resolved
Zapulater created an issue

I suspect it might have something to do with Heightened Hearing, but I don’t really know.

My missile weapon, the sparbine, properly does not reveal enemies I have no vision of. It does not auto target heightened hearing targets either-- only enemies strictly in my line of sight.

Comments (4)

  1. Noelle Lavenza

    The predicate used for ShowLine in LightManipulation.cs only checks for a Combat part and matching phase. Adding IsVisible or HasLOSto would probably fix this.

  2. Armithaig

    (Hmm can see why one’d think that, mismatched parameters actually. PickLine/PickCone’re passing the object test as extra visibility)

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