- attached unknown.png
[#bugs] non-saad creatures with long blade + dueling stance never switch to dueling stan...
Marked for crossposting by: rockygr
Message (jump):
<anyama> non-saad creatures with long blade + dueling stance never switch to dueling stance, even when targeting the player. They properly switch to defensive stance at 60% health. My understanding is that contarget() is always returning -1 because the game object that gets generated by that function isn't properly targeting the player, but I am a bit lost in the sauce at this point wrt. game object stuff. If contarget's object is properly targetting the player, creatures attacking the player should always switch to dueling stance above 60% hp and to defensive below 60% hp, which is what Saad does.
Comments (4)
-
reporter -
This has nothing to do with contarget at all. The code checks for
LongBladesImprovedDuelistStance
rather thanLongBladesDuelingStance
; that means dueling stance only works for Crowsong, Saad Amus, his clones, and Une. The only creatures who haveLongBladesDuelingStance
and notLongBladesImprovedDuelistStance
are Mechanimist wardens. -
repo owner -
assigned issue to
- edited description
-
assigned issue to
-
- changed status to resolved
Fixed in 203.39
- Log in to comment