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[#bugs] When implanted enemies die, they sometimes drop their cybernetics without the ne...
Issue #6483
resolved
Marked for crossposting by: Noelle Lavenza (transgendeer)
Message (jump):
<Esper> When implanted enemies die, they sometimes drop their cybernetics without the need for butchering, and sometimes butchering an implanted corpse yields nothing.
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Unable to replicate; somebody may have been carrying an implant. Butchery of implanted corpses failing is an intentionally implemented behavior (but should have a message about it). Will need some kind of replication case to get any more insight into it.
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they probably were carrying them?