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assigned issue to
modding town recoilers
Issue #6498
resolved
Yd Freehold recoilers are currently tier 7, which make them prohibitively expensive to mod (even though disassembling them only gives a 3-bit). Modding recoilers is never any more than mildly convenient, so I don’t see why it needs to be so expensive. Can you consider lowering the tier?
[Also, I think it looks a bit weird that the tech tier for fixed-point recoilers is so correlated with the distance from Joppa. Shouldn’t they all be the same?]
Comments (2)
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repo owner -
- changed status to resolved
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