- attached twoheadedbug.png
[#bugs] When you resist the initial application of an effect with two-headed it doesn't ...
Issue #6771
resolved
Marked for crossposting by: Ashe-No-Longer, Legendary Seeker
Message (jump):
<Warlord755> When you resist the initial application of an effect with two-headed it doesn't block the effect from being applied. TwoHeaded.HandleEvent(ApplyEffectEvent E) generates the shake-off message but doesn't return false to prevent the effect occurring.
Comments (3)
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reporter -
repo owner - edited description
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assigned issue to
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- changed status to resolved
Fixed in 204.8
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