[#beta-bugs] ||an animated golem pilot seat is possible via nano-neuro animator (and potentia...

Issue #6963 wontfix
Freehold Games Bot Account created an issue

Marked for crossposting by: autumn (seasonally appropriate)

Message (jump):

<autumn (seasonally appropriate)> ||an animated golem pilot seat is possible via nano-neuro animator (and potentially via good (bad) luck). if you recruit the newly sentient pilot seat, you can pilot the golem, but if the animated seat leaves the golem even once, the golem is no longer pilotable||

Comments (3)

  1. Armithaig

    Far as I can reproduce it’s working as intended: the pilot seat and other structural objects are required to be in their initial position and will be moved there if you repair the golem at the court of sultans

    If you direct the animated seat follower to return to the initial position, the golem will also be operational again in my testing 🦀

    Attach a save where the golem is permanently inoperable if that’s still the case

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