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assigned issue to
[#beta-bugs] found an urchin belcher that cannot die, this is thrown whenever i deal damage t...
Marked for crossposting by: syntaxaire
Message (jump):
<John Snail> found an urchin belcher that cannot die, this is thrown whenever i deal damage to it
Exception at GameObject::Die: System.NullReferenceException: Object reference not set to an instance of an object at XRL.World.Parts.Mutation.Belcher.Cast (XRL.World.Parts.Mutation.Belcher mutation, System.String level, Boolean doEffect, Boolean self) [0x00000] in <filename unknown>:0 at XRL.World.Parts.Mutation.Belcher.FireEvent (XRL.World.Event E) [0x00000] in <filename unknown>:0 at XRL.World.GameObject.FireEvent (XRL.World.Event E) [0x00000] in <filename unknown>:0 at XRL.World.BeforeDieEvent.Check (XRL.World.GameObject Dying, XRL.World.GameObject Killer, XRL.World.GameObject Weapon, XRL.World.GameObject Projectile, Boolean Accidental, System.String Reason) [0x00000] in <filename unknown>:0 at XRL.World.GameObject.Die (XRL.World.GameObject ObjKiller, System.String KillerText, System.String Reason, Boolean Accidental, XRL.World.GameObject Weapon, XRL.World.GameObject Projectile, Boolean Force) [0x00000] in <filename unknown>:0
Comments (3)
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- changed status to open
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- changed status to resolved
Possible mitigation in place in beta next patch. If it recurs please reopen.
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