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assigned issue to
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[#beta-bugs] mechanimist pilgrims don't actually go to the stilt-- expected behavior is that ...
Marked for crossposting by: lush wet ivy melinda 🌱
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<lush wet ivy melinda 🌱> mechanimist pilgrims don't actually go to the stilt-- expected behavior is that they do
Comments (4)
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repo owner -
This appears to still be an issue. Some pilgrims are 'still', which means they lack the
AIPilgrim
part that makes them go on a pilgrimage to the Stilt. They're meant to only spawn at the Stilt, but may still be able to spawn via theFactionEncounters
zone builder, since they lackExcludeFromDynamicEncounters
. Notably, this doesn’t occur with Mechanimist convert pilgrims, as theMechanimist Convert Pilgrim Still
is excluded from dynamic encounters. -
One complicating issue:ExcludeFromDynamicEncounters
itself also seems to makeCheckStartPilgrimage
always return false. This meansMechanimist Convert Pilgrim
s will also never start their pilgrimage, despite havingIsPilgrim == true
andDoesWander == true
.It actually is unset on parts created by ConvertSpawner, so it’s a nonissue. -
repo owner - changed version to future
- changed milestone to multizone simulation
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