[#bugs] Items with the recycling and filters mods don't count as weird artifacts for the...

Issue #7119 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: Ashe-No-Longer, Legendary Seeker

Message (jump):

<A Blessed Feline> Items with the recycling and filters mods don't count as weird artifacts for the purpose of throwing into the Well

Comments (4)

  1. chaos

    This is downstream of them no longer imposing any complexity on the item if it didn’t start with any, i.e. using IncreaseDifficultyIfComplex() rather than IncreaseDifficultyAndComplexity(). Referring this to you because that was your change; we could make them impose complexity again or we could try tweaking the requirements for the sacred well so as to make them pick up these items on some criterion other than Examiner.Complexity.

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