[#beta-bugs] The social coprocessor's ability to grant bonus reputation with beings you've al...
Marked for crossposting by: rockygr
Message (jump):
<A Blessed Feline> The social coprocessor's ability to grant bonus reputation with beings you've already water-ritualed doesn't seem to work. Its ability to reduce reputation costs during water rituals does work, but the cost is always displayed as the base amount even when the cost has changed (for instance, learning a secret is displayed as costing 50, but I'm charged 39 reputation when actually learning one)
Comments (7)
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- edited description
- changed milestone to moon stair
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assigned issue to
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repo owner - marked as major
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the issues i’ve run into it (in a modded game, granted) are that it doesn’t grant the bonus reputation to new or followup water rituals specifically in procgen villages - guaranteed water ritual npcs and randomly-generated legendary parties in the wild still give the bonus rep. cost discount still applies once you pick something to learn from them but, as reported, still always displays as the base amount. also, i was able to proselytize an additional follower once, but once that follower died, proselytizing someone new replaced my first proselytized follower.
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- attached Player.log
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- changed status to open
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- changed status to resolved
Fixed in next update.
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additional information from reporter: It doesn't work for water-ritualing new creatures either