- edited description
- changed milestone to sound
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assigned issue to
[#beta-bugs] The stasis grenade activation/ambient sound stacking per tile makes it super ear...
Issue #7299
new
Marked for crossposting by: Ashe-No-Longer, Legendary Seeker
Message (jump):
<Ashe-No-Longer, Legendary Seeker> The stasis grenade activation/ambient sound stacking per tile makes it super earsplittingly loud even when it's a 3x3.
Comments (2)
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repo owner -
- changed version to 1.0
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assigned issue to
Need normalization tech for capping sounds overlaid from multiple objects
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