Feature request: relax alerts on heightened hearing to match normal autoexplore

Issue #732 resolved
syntaxaire created an issue

From #beta-bugs:

[11:38 AM] jammer312: Can heightened hearing behaviour be changed? Or at least ability to toggle heightened hearing introduced

[11:38 AM] jammer312: I can't rest and heal because there's enemy somewhere on the level and I can hear it

[11:38 AM] jammer312: I can't autoexplore because there's qudzu stuck in wall somewhere and I can hear it

[11:39 AM] jammer312: The fact stuff like qudzu that doesn't normally interrupt autoexplore does interrupt autoexplore for characters with heightened hearing is quite strange

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