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[#bugs] Bug / unintended: Flume fliers are a bit bugged or at least showing behaviour I ...
Issue #751
resolved
Marked for crossposting by: Dij [prone]
Message (jump):
<Tagek> Bug / unintended: Flume fliers are a bit bugged or at least showing behaviour I would say is unintended.
What happens is if you move more than 20 spaces or you bump into an enemy / object, it stops. And 1 turn passes
-Intended behaviour.
BUT if you bump into a wall instead of an enemy / object, no turn passes. This means you can use it infinitely as long as you are hitting a wall at the end. It feels confusing and unintuitive, and can also be exploited in and out of combat.
Comments (3)
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- changed status to open
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- changed status to resolved
Will be fixed in beta next patch.
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