[#bugs] it would be nice if, when looking at an implanted cybernetic that scales with co...

Issue #7730 new
Freehold Games Bot Account created an issue

Marked for crossposting by: Vyuga, Bird of Winter, ALBD

Message (jump):

<sprïly> it would be nice if, when looking at an implanted cybernetic that scales with compute power, you could see the effect that your current compute power has on it. this is true for some, but not all.
for example:
social co-processor does show the change in functionality of compute power, while stasis projector does not (pictured are social co-processors current functionality on my compute-power build, and the stasis projector's description, vs. how many squares of stasis i can actually produce)

Comments (7)

  1. Jason Grinblat
    • marked as minor
    • changed version to 1.0
    • changed milestone to ui
    • assigned issue to
      chaos

    Per social coprocessor, display real adjusted stats for compute-affected items. Color green/red for positive/negative adjustment.

  2. Ashe

    Would also be pretty cool if it displayed as “base + mod” so like “25 + 7” but that’s probably extra work on something that’s already minor QOL so nbd if not

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