[#bugs] Since the refactor of ruins, Arcwyrks no longer spawn there (or anywhere else, o...

Issue #7965 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: Ashe-No-Longer, Legendary Seeker

Message (jump):

<Ashe-No-Longer, Legendary Seeker> Since the refactor of ruins, Arcwyrks no longer spawn there (or anywhere else, other than dynamically), since they were only spawning there as a valid member of the DynamicInheritsTable:BaseRobot:Tier{zonetier} table used for the biome's tiered creature poptables. Maybe assign their object a DynamicObjectsTable:Ruins_Creatures?

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