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assigned issue to
[#bugs] Since the refactor of ruins, Arcwyrks no longer spawn there (or anywhere else, o...
Issue #7965
resolved
Marked for crossposting by: Ashe-No-Longer, Legendary Seeker
Message (jump):
<Ashe-No-Longer, Legendary Seeker> Since the refactor of ruins, Arcwyrks no longer spawn there (or anywhere else, other than dynamically), since they were only spawning there as a valid member of the
DynamicInheritsTable:BaseRobot:Tier{zonetier}
table used for the biome's tiered creature poptables. Maybe assign their object aDynamicObjectsTable:Ruins_Creatures
?
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