[#bugs] seeing a handful of reports about true kin getting cybernetic rejection syndrome...

Issue #8022 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: autumn (seasonally appropriate)

Message (jump):

<autumn (seasonally appropriate)> seeing a handful of reports about true kin getting cybernetic rejection syndrome (without sifrah installed), mayhaps it should be hardcoded to not apply to true kin to prevent this or something

Comments (2)

  1. Ashe
        else if (Object.IsCreature && !Object.HasTagOrProperty("NonMutant"))
        {
            flag = true;
        }
    

    in XRL.World.IsMutantEvent doesn't check that you're also not a true kin. Should probably check for genotype True Kin. You could add NonMutant to BaseTrueKin but you’d have to also add it to Une and Skybear separately because they don’t inherit from it, so seems better to future proof with the first option (for all I know anyway).

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