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assigned issue to
Creatures attacked by Temporal Fugue clones stay neutral to you
Issue #8035
resolved
Something I’ve observed for a long time now is that neutral creatures stay neutral to you even if targeted and attacked by your Temporal Fugue clones, which allows for a ridiculous amount of exploiting. Is this an issue with regular companions too, and I just never noticed?
Comments (4)
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repo owner -
repo owner -
assigned issue to
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assigned issue to
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repo owner - changed version to 1.0
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- changed status to resolved
Fixed in next feature arc
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