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[#modding] I did some digging, and it looks like the builders are inconsistent with whether...
Issue #8053
resolved
Marked for crossposting by: Sol, sky orb
Message (jump):
<Gearlink> I did some digging, and it looks like the builders are inconsistent with whether they check for a part, or a tag named
SpawnBlocker
.For example PopTableZoneBuilder.cs on line 43 checks for the part
if (!cell.HasObjectWithPart("SpawnBlocker"))
While ZoneBuilderSandbox.cs checks for the tag (and properties, which might include parts? I dunno) on line 1076
bool flag1 = gameObject.HasTagOrProperty("SpawnBlocker");
It remains unclear to me whether this produces an intended behavior but if that's the case the reuse of the nameSpawnBlocker
is confusing.
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repo owner - changed status to resolved
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