[#modding] I did some digging, and it looks like the builders are inconsistent with whether...

Issue #8053 resolved
Freehold Games Bot Account created an issue

Marked for crossposting by: Sol, sky orb

Message (jump):

<Gearlink> I did some digging, and it looks like the builders are inconsistent with whether they check for a part, or a tag named SpawnBlocker.

For example PopTableZoneBuilder.cs on line 43 checks for the part
if (!cell.HasObjectWithPart("SpawnBlocker"))
While ZoneBuilderSandbox.cs checks for the tag (and properties, which might include parts? I dunno) on line 1076
bool flag1 = gameObject.HasTagOrProperty("SpawnBlocker");
It remains unclear to me whether this produces an intended behavior but if that's the case the reuse of the name SpawnBlocker is confusing.

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