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assigned issue to
Obliterate overrides BeforeDestroyObjectEvent
Issue #8125
resolved
GameObject.Destroy will not return early if Obliterate is true, even if BeforeDestroyObjectEvent returns false. This is undesirable in some situations and the events could return true themselves if the object is being obliterated.
Comments (4)
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repo owner -
- changed status to open
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- marked as enhancement
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- changed status to resolved
BeforeDestroyObjectEvent
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