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[#beta-bugs] On the input alpha branch Qud wouldn't get past the splash screen if I didn't de...
Marked for crossposting by: rockygr
Message (jump):
<shawncplus> On the input alpha branch Qud wouldn't get past the splash screen if I didn't delete my pre-existing Keymap.json files I got the following error
ERROR - Error invoking XRL.UI.KeyMapping.LoadCommands: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at XRL.UI.InputSystemExtensions.LoadSerializedBindings (UnityEngine.InputSystem.InputAction action, System.Collections.Generic.List1[T] bindings) [0x00122] in <78398fa46efa4304bbdb69b3a0d1ae78>:0 at XRL.UI.KeyMapping.InitalizeInputManager () [0x006f4] in <78398fa46efa4304bbdb69b3a0d1ae78>:0 at XRL.UI.KeyMapping.LoadCommands () [0x0023e] in <78398fa46efa4304bbdb69b3a0d1ae78>:0
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