[#bugs] another bug: if a cherub grows another set of arms (via multiple arms mutation),...
Issue #8263
invalid
Marked for crossposting by: Dij [pipi tomo-encrusted]
Message (jump):
<Suslik> another bug: if a cherub grows another set of arms (via multiple arms mutation), they lose their default 6d6 attack on their primary set of hands
Comments (3)
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repo owner -
- changed status to open
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- changed status to invalid
Unable to replicate. If you direct me to a cherub type it reliably occurs with I'll look into it, but it doesn't happen with trees cherubim, prey cherubim, baboons cherubim, or mechanical trees cherubim, and I don't really want to dig through every type.
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