BaseUtilityBracelet showing up in game as item
Version: 2.0.205.37 (new abilities screen beta)
OS: Windows 10
I got a village with an item called [Armor] as part of its history. I was lucky enough to get a quest to retrieve one of said item, so I was able to check the blueprint and tell that it’s BaseUtilityBracelet.
This one might be a bit tricky to reproduce, since village histories are random, and I only encountered the item due to my starting village having it in its history, so I’ve attached my save file (plus the mods I was using, mostly Chaos’s, but also a couple of my own that don’t touch anything related to this bug). That said, it seems like it’s probably caused due to BaseUtilityBracelet lacking the “BaseObject” tag. If that is the cause, then this bug affects non-beta builds as well, as BaseUtilityBracelet also lacks the tag there.
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repo owner - changed version to 1.0
- changed milestone to input alpha
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Found another one, but this one’s a creature. BaseShelledMollusk (showing up as [Animal]) at a historical site. The BaseShelledMollusk blueprint is also missing the “BaseObject” tag. Doesn’t seem like the BaseShelledMollusk blueprint exists outside of the beta, so this instance should be exclusive to the beta. Let me know if you’d like a save for this one as well.