reloading a quick save deleted every slotted cell in my inventory

Issue #8894 resolved
eva problems created an issue

modded game, current live branch. restoring from a checkpoint also does it. every single item that has a cell slotted into a cell socket in my inventory and equipment got its cell deleted from existence. seems to be a one-off behavior, as i can’t get it to happen again if i put new cells in and reload quick saves/restore checkpoints. player.log keeps repeating “Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues.”

Comments (7)

  1. eva problems reporter
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  2. Azoxey

    I’ve just experienced this issue on version 2.0.207.84

    To reproduce from my save: go one screen down, save, and reload.

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