- changed status to open
Temporal Fugue Clones killing allies of a faction doesn't anger them against you.
Issue #9011
resolved
Title pretty much sums it up, I tested it only in Six Day Stilt as of writing, but using Temporal Fugue to make clones attack, for instance an allied guard, doesn’t anger the hired guard being attacked or the non-guards in the vicinity.
If i may make a suggestion: I think it’d be kinda neat if the clones got attacked but not the creator of the clones from TF.
Comments (5)
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repo owner -
repo owner - changed version to 1.0
- changed milestone to attitude
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assigned issue to
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assigned issue to
Clones and clone creators should be aggroed, really
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assigned issue to
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repo owner -
assigned issue to
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assigned issue to
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- changed status to resolved
Fixed in next feature arc
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