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[#modding] suggestion: change breathers to be multiple objects that derive from a BaseBreat...
Issue #912
resolved
Marked for crossposting by: Armithaig
Message (jump):
<John Snail> suggestion: change breathers to be multiple objects that derive from a BaseBreather. RandomBreather could be given to BaseBreather (no inheritance), and changed to instead spawn a random breather seeded with the current zone and destroy the BaseBreather object if successful, making it act like a spawner
Comments (3)
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repo owner -
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assigned issue to
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- marked as minor
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assigned issue to
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- changed status to resolved
Added in beta 203
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