[#bugs] *proposal:* the tier of randomly spawned data disks should weighted somewhat by ...

Issue #9179 wontfix
Freehold Games Bot Account created an issue

Marked for crossposting by: books

Message (jump):

<kernelmethod> proposal: the tier of randomly spawned data disks should weighted somewhat by zone tier / merchant tier.

IIUC (from looking at PopulationTables.xml), right now the blueprint of a randomly spawned data disk is always uniformly sampled among all available data disks. This makes it really tedious to try to collect data disks for certain blueprints, and in the early game it makes it challenging to collect blueprints you can actually use.

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